斗战神灵猴拳系加点 拳猴加点和手法
现在棍猴满街都是,拳猴还是十分稀少,希望能有更多人尝试一下拳猴,感受一下拳猴的魅力! A PHP Error was encounteredSeverity: Warning Message: Creating default object from empty value Filename: libraries/REST_Controller.php Line Number: 37 A PHP Error was encounteredSeverity: Warning Message: include(/web/websites/gfun/cms/tuku/templets/make/game.html): failed to open stream: No such file or directory Filename: tuku/infos.php Line Number: 180 A PHP Error was encounteredSeverity: Warning Message: include(): Failed opening '/web/websites/gfun/cms/tuku/templets/make/game.html' for inclusion (include_path='.:/usr/local/lib/php') Filename: tuku/infos.php Line Number: 180 核心是拳定八荒,因为在拳定BUFF中轰天拳直接加基础15000攻击,轰天拳相当于破天大家都懂得,神行隐身活筋和棍猴一样为了爆发,大家应该没疑问,乱星舞相当于奔雷为了出内伤,之后疾影腿内伤扩散,疾影腿相当于棍猴的棍势如山是打练级点的。 加点没错情况下 重点来了:输出手法 一定要在满连击点下开拳定八荒,那样会有20秒BUFF。 先乱星上内伤(10)拳定(0)活筋(3)神行(0+)隐身(0+)巨猿(0+)两次疾影腿(10)轰天轰天轰天轰天 (在这里有情况了,只要你的轰天打出暴击就会恢复练级点,所以怪很多你就无限轰天)两次疾影腿 3次轰天 (0+)意思是因为去拳定每多少秒恢复连击点,我没算过不清楚。如此手法循环 [编辑:懿米粉]
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